package
{
	import flash.display.Sprite;
	import flash.utils.Dictionary;

	public class TestDictionary extends Sprite
	{
		public function TestDictionary()
		{
			var dic:Dictionary = new Dictionary();
			dic["hello"] = "world";
			dic["chris"] = "chenqian";
			
			for (var str:String in dic) {
				trace(str);
			}
		}
	}
}